Unsatisfying Endings Can Be A Good Thing

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Recently I finished Far Cry 5 and to not give any spoilers I’ll just say that the ending I wanted did NOT happen. Instead I was left looking at the screen saying that it was horse shit and the most unsatisfying ending to a video game since I completed Halo 5. But, as I thought about it more I realized that the ending for the game was set up so that the player would remember it. The unsatisfying ending made it a more memorable experience and overall a better story.

An unsatisfying ending feels like a cop out at first. The knee jerk reactions are that they are setting up for a sequel or that the writers got lazy and just let the story end without resolving the conflict that incited the story. I have a different view though, as I stewed with the ending of the game I thought more about how I would remember it as a story and how those mechanics could be used to make my own stories more memorable to readers. Not all endings should be unsatisfying because then no one will read it because every reader will leave the book feeling blue balled by the lack of catharsis in the ending. They are a great thing in moderation and can be used expertly in the context of fantasy writing.

Fantasy, whether high, modern, or noir lends itself to great story telling and some great unsatisfying endings. Leading with a main character and then at the end of the book with their goals almost accomplished a supporting character swoops in, kills the main character, and completes the plan because it was his all along. Or your hero is about to slay the BBEG(Big Bad Evil Guy) but unexpectedly the BBEG pulls out some trump card and overpowers the hero leaving him either gravely wounded and unable to stop him or dead as the narrative for the BBEG continues to show him ruling over the world, realm, kingdom, or universe.

These ending moments will frustrate readers because they will come out of left field and leave them staring blankly at the page wondering what just happened and they will wonder if they wasted their time, but if done correctly then as they marinate with the ending they will start to remember it as one of the best stories they have read in their recent memory. I enjoyed the ending to Far Cry 5. Honestly, I did. After the initial frustration wore off. I will remember it as great story telling in the game even if it was a little bit railroading in the way the ending happened.

But, I am always curious as to what you guys think of unsatisfying endings. Do you like them after the frustration wear off or do you stay frustrated that you wasted your time reading a story that didn’t end the way you wanted it to. Please let me know and I will be happy to discuss either view point.

 

Playing the Long Game With Characters

Chaotic Evil, an alignment most notably characterized by the Joker. But, that is a bit cliche in my eyes, the laughing maniac running around killing everything because they think it would be fun. There is a way to work with a “Chaotic Evil” character in writing and especially in fantasy.

A character can play the long game and appear to everyone around them that they are working for the greater good but in private they are working just for themselves or for something a bit more sinister like a demon or some evil god. All of the good things that they are doing could be for a very nefarious purpose. How can this be written though?

Think of the novel as more a game and work in the biggest picture possible. And, foreshadowing is going to be your friend. In a project I am working on my character does not know that what he is doing is evil. He is mostly doing what he does for the money and personal gain. That is one way to do it or the character can know exactly what they are doing, like Cersei Lannister in early Game of Thrones. This allows the character to be more manipulative than a puppet working for a dark shadowy master.

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While I am working on the former my favorite to read and to play as a character. These characters are smart and clever and always know more than they let on in their interactions with other characters. But, my question to all of you: What is your favorite type of secretly evil character to write, read, or even play? I am very curious to know what other writers and readers think so please let me know.